[bug#50054,v2,3/3] gnu: Add bgfx.
Commit Message
* gnu/packages/graphics.scm (bgfx): New variable.
Change-Id: I2737803c838229ed04fbfe30d0e67749444d871b
---
gnu/packages/graphics.scm | 85 +++++++++++++++++++++++++++++++++++++++
1 file changed, 85 insertions(+)
Comments
Andy Tai <atai@atai.org> skribis:
> * gnu/packages/graphics.scm (bgfx): New variable.
>
> Change-Id: I2737803c838229ed04fbfe30d0e67749444d871b
[...]
> + (inputs `(("bx-sources" ,(package-source bx))
> + ("bimg-sources" ,(package-source bimg))
> + ("mesa" ,mesa)
> + ("mesa-headers" ,mesa-headers)
> + ("vulkan-headers" ,vulkan-headers)))
Is it not possible to use pre-built copies of Bx and Bimg?
If not, then please change the above to:
(inputs (list mesa mesa-headers vulkan-headers))
and refer to the source directly from the gexp, like so:
#:phases #~(… #$(package-source bx) …)
> + (home-page "https://bkaradzic.github.io/bgfx/overview.html")
> + (synopsis "Cross-platform rendering library")
> + (description
> + "bgfx is a cross-platform, graphics API agnostic,
> +Bring Your Own Engine/Framework' style rendering library supporting Direct3D,
> +OpenGL/OpenGL ES, Metal, Vulkan and WebGL.")
Would be great if you could expound a bit, especially the synopsis.
Ludo’.
@@ -3017,6 +3017,91 @@ (define-public bimg
Bgfx graphics library.")
(license license:bsd-2))))
+(define-public bgfx
+ (let ((commit "932302d8f460e514b933deba8c0e575a00f0bcd6")
+ (revision "1"))
+ (package
+ (name "bgfx")
+ (version (git-version "0.0.0" revision commit))
+ (source
+ (origin
+ (method git-fetch)
+ (uri (git-reference
+ (url "https://github.com/bkaradzic/bgfx")
+ (commit commit)))
+ (file-name (git-file-name name version))
+ (modules '((guix build utils)))
+ (sha256
+ (base32 "0by2is3qzbhg0m3wv7np28l6k9hm0lr5ybc2z7fc5c8x3afqcxzr"))))
+ (build-system gnu-build-system)
+ (arguments
+ (list
+ #:tests? #f ;there are no tests
+ #:phases #~(modify-phases %standard-phases
+ (delete 'configure)
+
+ (replace 'build
+ (lambda _
+ (for-each (lambda (target)
+ (invoke "make"
+ "-j"
+ (number->string (parallel-job-count))
+ target
+
+ (string-append "BX_DIR="
+ #$(this-package-input
+ "bx-sources"))
+ (string-append "BIMG_DIR="
+ #$(this-package-input
+ "bimg-sources"))
+ (string-append "NINJA="
+ #$(this-package-native-input
+ "ninja")
+ "/bin/ninja")
+ (string-append "GENIE="
+ #$(this-package-native-input
+ "genie")
+ "/bin/genie")))
+ (list "linux-release64" "tools"))))
+ ;; (replace 'check
+ ;; (lambda _
+ ;; (invoke "make" "test")))
+ (replace 'install
+ (lambda _
+ (for-each (lambda (f)
+ (install-file f
+ (string-append #$output
+ "/bin")))
+ (find-files "./tools/bin/linux"))
+ (for-each (lambda (f)
+ (install-file f
+ (string-append #$output
+ "/lib")))
+ (find-files ".build/linux64_gcc" "\\.a$"))
+ (for-each (lambda (f)
+ (install-file f
+ (string-append #$output
+ "/lib")))
+ (find-files ".build/linux64_gcc" "\\.so$"))
+ (copy-recursively "include/bgfx"
+ (string-append #$output
+ "/include/bgfx"))))
+
+ )))
+ (native-inputs (list genie ninja))
+ (inputs `(("bx-sources" ,(package-source bx))
+ ("bimg-sources" ,(package-source bimg))
+ ("mesa" ,mesa)
+ ("mesa-headers" ,mesa-headers)
+ ("vulkan-headers" ,vulkan-headers)))
+ (home-page "https://bkaradzic.github.io/bgfx/overview.html")
+ (synopsis "Cross-platform rendering library")
+ (description
+ "bgfx is a cross-platform, graphics API agnostic,
+Bring Your Own Engine/Framework' style rendering library supporting Direct3D,
+OpenGL/OpenGL ES, Metal, Vulkan and WebGL.")
+ (license license:bsd-2))))
+
(define-public gpaint
(package
(name "gpaint")