@@ -8964,6 +8964,128 @@ (define-public endless-sky
license:cc-by-sa4.0
license:public-domain))))
+(define speed-dreams-version "2.3.0")
+(define speed-dreams-svn-revision "8786")
+(define (speed-dreams-source-tarball name sha256sum)
+ (origin
+ (method url-fetch)
+ (uri (string-append "mirror://sourceforge/speed-dreams/"
+ speed-dreams-version "/"
+ "speed-dreams-src-" name "-" speed-dreams-version "-r"
+ speed-dreams-svn-revision ".tar.xz"))
+ (sha256 (base32 sha256sum))))
+
+;;; We use the release tarballs instead of the SVN repository for their
+;;; reduced weight (the tarballs do not provide the sources of the 3D models
+;;; used, which are heavy, for example).
+(define speed-dreams-base-tarball ;about 240 MiB
+ (speed-dreams-source-tarball
+ "base" "190480qzkllykl07s6bxd5wdbjgavs7haw6mk0hgdm7bs6rqqk0d"))
+
+(define speed-dreams-hq-cars-and-tracks-tarball ;about 670 MiB
+ (speed-dreams-source-tarball
+ "hq-cars-and-tracks" "16zcgwax3n0gf79hw1dg42lzsyxbnxfw6hjxdi919q5hxgm9cgsr"))
+
+(define speed-dreams-more-hq-cars-and-tracks-tarball ;about 760 MiB
+ (speed-dreams-source-tarball
+ "more-hq-cars-and-tracks"
+ "1acwiacf77qk5azyg3bbxsydk3wsp5fvgwwnhxpk273mwszjkh56"))
+
+;;; Although these are marked as 'WIP', the game throws (non-fatal) errors
+;;; when it fails finding some "drivers" included within this pack.
+(define speed-dreams-wip-cars-and-tracks-tarball ;about 400 MiB
+ (speed-dreams-source-tarball
+ "wip-cars-and-tracks"
+ "0wqd9bpis9bg87rsqk0dyvljax4zrp9h57mz7z3zrn6fayl1nh1q"))
+
+;;; This is to allow selecting the legacy Simu V2 engine (configurable in the
+;;; game options).
+(define speed-dreams-unmaintained-tarball ;about 60 KiB
+ (speed-dreams-source-tarball
+ "unmaintained" "1cxcrjm2508najpz2b65i8gxgvgiq7fcp13xvicpiqp6xhq3hsyi"))
+
+(define-public speed-dreams
+ (package
+ (name "speed-dreams")
+ (version speed-dreams-version)
+ (source speed-dreams-base-tarball)
+ (build-system cmake-build-system)
+ (arguments
+ (list
+ #:tests? #f ;no test suite
+ #:build-type "Release"
+ #:configure-flags
+ #~(list
+ "-DOPTION_OFFICIAL_ONLY=ON" ;build with content
+ (string-append "-DSD_BINDIR=" #$output "/bin") ;instead of 'games'
+ (string-append "-DSD_DATADIR=" #$output "/share/speed-dreams-2")
+ ;; Libdir defaults to a 'lib64/games' prefix.
+ (string-append "-DSD_LIBDIR=" #$output "/lib/speed-dreams-2")
+ ;; Use system-provided Expat and FreeSOLID
+ ;; libraries instead of the bundled ones.
+ "-DOPTION_3RDPARTY_EXPAT=ON"
+ "-DOPTION_3RDPARTY_SOLID=ON"
+ ;; Drivers and other shared objects are linked to private/internal
+ ;; shared libraries; have their location on the RUNPATH to satisfy
+ ;; the validate-runpath phase.
+ (string-append "-DCMAKE_MODULE_LINKER_FLAGS=-Wl,-rpath="
+ #$output "/lib/speed-dreams-2/lib")
+ ;; The following flag is to avoid bogus RUNPATH warnings from the
+ ;; validate-runpath phase; without it, -rpath links referring to the
+ ;; build directory would be baked in driver modules.
+ "-DCMAKE_BUILD_RPATH_USE_ORIGIN=ON")
+ #:phases
+ #~(modify-phases %standard-phases
+ (add-after 'unpack 'extract-cars-and-tracks-data
+ (lambda _
+ ;; XXX: The current working directory is inside the cmake/
+ ;; sudbirectory following the unpack phase, for some reason.
+ (chdir "..")
+ (invoke "tar" "-xvf" #$speed-dreams-hq-cars-and-tracks-tarball)
+ (invoke "tar" "-xvf" #$speed-dreams-more-hq-cars-and-tracks-tarball)
+ (invoke "tar" "-xvf" #$speed-dreams-wip-cars-and-tracks-tarball)
+ (invoke "tar" "-xvf" #$speed-dreams-unmaintained-tarball)))
+ (add-after 'install 'install-desktop-entry
+ (lambda* (#:key outputs #:allow-other-keys)
+ (make-desktop-entry-file
+ (string-append #$output
+ "/share/applications/speed-dreams.desktop")
+ #:name "Speed Dreams 2"
+ #:comment "3D racing cars simulator"
+ #:exec (search-input-file outputs "bin/speed-dreams-2")
+ #:icon (search-input-file
+ outputs "share/speed-dreams-2/data/icons/icon.png")
+ #:categories '("Game" "Simulation")))))))
+ (native-inputs
+ (list pkg-config))
+ (inputs
+ (list curl
+ enet
+ expat
+ freeglut
+ freesolid
+ freetype
+ libjpeg-turbo
+ libogg
+ libpng
+ libvorbis
+ openal
+ openscenegraph
+ plib
+ sdl2
+ sdl2-mixer
+ zlib))
+ (home-page "https://sourceforge.net/projects/speed-dreams/")
+ (synopsis "Car racing simulator")
+ (description "Speed Dreams is a car racing simulator featuring
+high-quality 3D graphics and an accurate physics engine, aiming for maximum
+realism. Initially forked from TORCS, it features improvements to the
+graphics and physics simulation, and supports modern input methods such as
+gamepads by use of the SDL library. It features more than 20 tracks and more
+than 80 cars to race with.")
+ (license (list license:gpl2+ ;game code
+ license:lal1.3)))) ;assets
+
(define-public stepmania
(package
(name "stepmania")