@@ -653,6 +653,38 @@ programming language.")
(home-page "https://love2d.org/")
(license license:zlib)))
+(define-public love-nuklear
+ (let ((version "v2.6")
+ (commit "fef4e00a602efb16c57ae962850b6e7a01f7a29a"))
+ (package
+ (name "love-nuklear")
+ (version (git-version version "+4commits" commit))
+ (source (origin
+ (method git-fetch)
+ (uri (git-reference
+ (url "https://github.com/keharriso/love-nuklear/")
+ (commit commit)
+ (recursive? #t)
+ ;; NOTE: the Nuklear submodule's HEAD is at commit "adc52d7" of Oct 1 2019
+ ;; TODO: package Nuklear, and explicitly specify it as a native (build) input
+ ))
+ (file-name (git-file-name name version))
+ (sha256
+ (base32
+ "15qmy8mfwkxy2x9rmxs6f9cyvjvwwj6yf78bs863xmc56dmjzzbn"))))
+ (build-system cmake-build-system)
+ (arguments
+ `(#:build-type "Release"
+ #:tests? #f))
+ (inputs
+ `(("luajit" ,luajit)))
+ (synopsis "Lightweight immediate mode GUI for LÖVE games")
+ (description "LÖVE is a Lua framework for making 2D games. Nuklear
+is a minimal state immediate mode graphical user interface toolkit. This
+package is the Nuklear bindings for LÖVE created by Kevin Harrison.")
+ (home-page "https://github.com/keharriso/love-nuklear/")
+ (license license:expat))))
+
(define-public allegro-4
(package
(name "allegro")