Message ID | 3e37f988-a3ec-ccce-033e-1807fe7859b9@disroot.org |
---|---|
State | New |
Headers | show |
Series | [bug#60153] gnu: python-pygame: Update to 2.1.2. | expand |
Am Samstag, dem 17.12.2022 um 18:06 +0800 schrieb Adam Faiz: > * gnu/packages/game-development.scm (python-pygame): Update to 2.1.2. Since this is a major bump, did you check whether dependant packages still build? > [inputs]: Use the new style. I'd split the style adjustments into a separate commit. Also note, that #:phases needs similar treatment w.r.t. using the newer API. > [description]: Re-indent. IMHO that one's noise generated by guix style. > --- > gnu/packages/game-development.scm | 119 +++++++++++++-------------- > --- > 1 file changed, 51 insertions(+), 68 deletions(-) > > diff --git a/gnu/packages/game-development.scm > b/gnu/packages/game-development.scm > index 4a0435045b..c3d8d9a8a9 100644 > --- a/gnu/packages/game-development.scm > +++ b/gnu/packages/game-development.scm > @@ -1194,92 +1194,75 @@ (define-public quesoglc > (define-public python-pygame > (package > (name "python-pygame") > - (version "1.9.4") > + (version "2.1.2") > (source (origin > (method url-fetch) > (uri (pypi-uri "pygame" version)) > (sha256 > (base32 > - > "1dn0nb86jl7yr8709cncxdr0yrmviqakw7zx3g8jbbwrr60if3bh")))) > + > "0g6j79naab7583kymf1bgxc5l5c9h5laq887rmvh8vw8iyifrl6n")) > + (modules '((guix build utils))) > + ;; Fix the configure script to allow passing the > dependencies as > + ;; environment variables. > + (snippet > + #~(begin > + (substitute* "buildconfig/config_unix.py" > + (("localbase.d") "d") > + (("origincdirs = .*/include.*") > + "origincdirs = > os.environ['ORIGINCDIRS'].split(\":\")\n")))))) Can't we make it so that the normal GCC search paths suffice? Also note the value of fill-column at 80 (or 79?). Cheers
On 12/17/22 18:52, Liliana Marie Prikler wrote: > Am Samstag, dem 17.12.2022 um 18:06 +0800 schrieb Adam Faiz: >> * gnu/packages/game-development.scm (python-pygame): Update to 2.1.2. > Since this is a major bump, did you check whether dependant packages > still build? The dependent packages build without issue. I built the packages listed in `./pre-inst-env guix refresh -l python-pygame`. >> [inputs]: Use the new style. > I'd split the style adjustments into a separate commit. Also note, > that #:phases needs similar treatment w.r.t. using the newer API. Alright, I'll do the style adjustments in a separate patch. Most of what was in the #:phases that would have used the newer API is now unnecessary, so I've removed it. >> [description]: Re-indent. > IMHO that one's noise generated by guix style. I don't think it hurts to change it. >> + ;; Fix the configure script to allow passing the >> dependencies as >> + ;; environment variables. >> + (snippet >> + #~(begin >> + (substitute* "buildconfig/config_unix.py" >> + (("localbase.d") "d") >> + (("origincdirs = .*/include.*") >> + "origincdirs = >> os.environ['ORIGINCDIRS'].split(\":\")\n")))))) > Can't we make it so that the normal GCC search paths suffice? The normal GCC search paths do work, so I've changed it to use those instead. I'll send the revised patches soon. > Also note the value of fill-column at 80 (or 79?). Is it a problem with how Icedove wraps the email? If so, I'm not sure how to change it. > > > Cheers
Am Sonntag, dem 18.12.2022 um 22:15 +0800 schrieb Adam Faiz: > > > [inputs]: Use the new style. > > I'd split the style adjustments into a separate commit. Also note, > > that #:phases needs similar treatment w.r.t. using the newer API. > Alright, I'll do the style adjustments in a separate patch. Most of > what was in the #:phases that would have used the newer API is now > unnecessary, so I've removed it. Nice. > > > [description]: Re-indent. > > IMHO that one's noise generated by guix style. > I don't think it hurts to change it. Fair enough, just saying. > > > + ;; Fix the configure script to allow passing the > > > dependencies as > > > + ;; environment variables. > > > + (snippet > > > + #~(begin > > > + (substitute* "buildconfig/config_unix.py" > > > + (("localbase.d") "d") > > > + (("origincdirs = .*/include.*") > > > + "origincdirs = > > > os.environ['ORIGINCDIRS'].split(\":\")\n")))))) > > Can't we make it so that the normal GCC search paths suffice? > The normal GCC search paths do work, so I've changed it to use those > instead. I'll send the revised patches soon. Cool. > > Also note the value of fill-column at 80 (or 79?). > Is it a problem with how Icedove wraps the email? If so, I'm not sure > how to change it. No, it's a code style problem in general, i.e. you shouldn't make the line so long that any mail client will have to wrap it anyway. Since that line definitely exceeded the limit, I wanted you to know. Cheers
diff --git a/gnu/packages/game-development.scm b/gnu/packages/game-development.scm index 4a0435045b..c3d8d9a8a9 100644 --- a/gnu/packages/game-development.scm +++ b/gnu/packages/game-development.scm @@ -1194,92 +1194,75 @@ (define-public quesoglc (define-public python-pygame (package (name "python-pygame") - (version "1.9.4") + (version "2.1.2") (source (origin (method url-fetch) (uri (pypi-uri "pygame" version)) (sha256 (base32 - "1dn0nb86jl7yr8709cncxdr0yrmviqakw7zx3g8jbbwrr60if3bh")))) + "0g6j79naab7583kymf1bgxc5l5c9h5laq887rmvh8vw8iyifrl6n")) + (modules '((guix build utils))) + ;; Fix the configure script to allow passing the dependencies as + ;; environment variables. + (snippet + #~(begin + (substitute* "buildconfig/config_unix.py" + (("localbase.d") "d") + (("origincdirs = .*/include.*") + "origincdirs = os.environ['ORIGINCDIRS'].split(\":\")\n")))))) (build-system python-build-system) (arguments `(#:tests? #f ; tests require pygame to be installed first #:phases (modify-phases %standard-phases - ;; Set the paths to the dependencies manually because - ;; the configure script does not allow passing them as - ;; parameters. This also means we can skip the configure - ;; phase. + ;; Pass the dependencies to the configure script + ;; through environment variables. (add-before 'build 'set-library-paths (lambda* (#:key inputs outputs #:allow-other-keys) - (let ((sdl-ref (assoc-ref inputs "sdl")) - (font-ref (assoc-ref inputs "sdl-ttf")) - (image-ref (assoc-ref inputs "sdl-image")) - (mixer-ref (assoc-ref inputs "sdl-mixer")) + (let ((font-ref (assoc-ref inputs "sdl2-ttf")) + (image-ref (assoc-ref inputs "sdl2-image")) + (mixer-ref (assoc-ref inputs "sdl2-mixer")) (smpeg-ref (assoc-ref inputs "libsmpeg")) (png-ref (assoc-ref inputs "libpng")) - (jpeg-ref (assoc-ref inputs "libjpeg")) - (freetype-ref (assoc-ref inputs "freetype")) - (v4l-ref (assoc-ref inputs "v4l-utils")) - (out-ref (assoc-ref outputs "out"))) - (substitute* "Setup.in" - (("SDL = -I/usr/include/SDL") - (string-append "SDL = -I" sdl-ref "/include/SDL -I."))) - (substitute* "Setup.in" - (("FONT = -lSDL_ttf") - (string-append "FONT = -I" font-ref "/include/SDL -L" - font-ref "/lib -lSDL_ttf"))) - (substitute* "Setup.in" - (("IMAGE = -lSDL_image") - (string-append "IMAGE = -I" image-ref "/include/SDL -L" - image-ref "/lib -lSDL_image"))) - (substitute* "Setup.in" - (("MIXER = -lSDL_mixer") - (string-append "MIXER = -I" mixer-ref "/include/SDL -L" - mixer-ref "/lib -lSDL_mixer"))) - (substitute* "Setup.in" - (("SMPEG = -lsmpeg") - (string-append "SMPEG = -I" smpeg-ref "/include/smpeg -L" - smpeg-ref "/lib -lsmpeg"))) - (substitute* "Setup.in" - (("PNG = -lpng") - (string-append "PNG = -I" png-ref "/include -L" - png-ref "/lib -lpng"))) - (substitute* "Setup.in" - (("JPEG = -ljpeg") - (string-append "JPEG = -I" jpeg-ref "/include -L" - jpeg-ref "/lib -ljpeg"))) - - (substitute* "Setup.in" - (("FREETYPE = -lfreetype") - (string-append "FREETYPE = -I" freetype-ref "/include/freetype2 -L" - freetype-ref "/lib -lfreetype"))) - - (substitute* "Setup.in" - (("^pypm") "#pypm")) - ;; Create a path to a header file provided by v4l-utils. - (system* "mkdir" "linux") - (system* "ln" "--symbolic" - (string-append v4l-ref "/include/libv4l1-videodev.h") - "linux/videodev.h") - (system* "ln" "--symbolic" "Setup.in" "Setup"))))))) + (jpeg-ref (assoc-ref inputs "libjpeg-turbo")) + (libx11-ref (assoc-ref inputs "libx11")) + (portmidi-ref (assoc-ref inputs "portmidi"))) + (setenv "LOCALBASE" " ") + (setenv "ORIGLIBDIRS" + (string-append + font-ref "/lib:" image-ref "/lib:" image-ref "/lib:" + mixer-ref "/lib:" smpeg-ref "/lib:" png-ref "/lib:" + jpeg-ref "/lib:" libx11-ref "/lib:" portmidi-ref "/lib")) + (setenv "ORIGINCDIRS" + (string-append + font-ref "/include/SDL2:" + image-ref "/include/SDL2:" + image-ref "/include/SDL:" + mixer-ref "/include/SDL2:" + smpeg-ref "/include/smpeg:" + png-ref "/include:" + jpeg-ref "/include:" + libx11-ref "/include/X11:" + portmidi-ref "/include")))))))) + (native-inputs + (list pkg-config)) (inputs - `(("freetype" ,freetype) - ("sdl" ,sdl) - ("sdl-image" ,sdl-image) - ("sdl-mixer" ,sdl-mixer) - ("sdl-ttf" ,sdl-ttf) - ("sdl-gfx" ,sdl-gfx) - ("libjpeg" ,libjpeg-turbo) - ("libpng" ,libpng) - ("libX11" ,libx11) - ("libsmpeg" ,libsmpeg) - ("portmidi" ,portmidi) - ("v4l-utils" ,v4l-utils))) + (list freetype + sdl2 + sdl2-image + sdl2-mixer + sdl2-ttf + sdl2-gfx + libjpeg-turbo + libpng + libx11 + libsmpeg + portmidi + v4l-utils))
From 2641ac309552016f5095b8f50259cd92b760ebad Mon Sep 17 00:00:00 2001 From: AwesomeAdam54321 <adam.faiz@disroot.org> Date: Sat, 17 Dec 2022 17:37:21 +0800 Subject: [PATCH] gnu: python-pygame: Update to 2.1.2. * gnu/packages/game-development.scm (python-pygame): Update to 2.1.2. [inputs]: Use the new style. [description]: Re-indent. --- gnu/packages/game-development.scm | 119 +++++++++++++----------------- 1 file changed, 51 insertions(+), 68 deletions(-) (home-page "https://www.pygame.org") (synopsis "SDL wrapper for Python") (description "Pygame is a set of Python modules designed for writing games. -Pygame adds functionality on top of the excellent SDL library. This allows you + Pygame adds functionality on top of the excellent SDL library. This allows you to create fully featured games and multimedia programs in the python language.") (license (list license:bsd-2 ;; python numeric license as listed by Debian looks like