@@ -580,19 +580,19 @@ (define-public python-xsge
(define-public slade
(package
(name "slade")
- (version "3.2.1")
+ (version "3.2.5")
(source
(origin
(method git-fetch)
(uri (git-reference
(url "https://github.com/sirjuddington/SLADE")
(commit version)))
- (sha256 (base32 "11ab38nv190lpvkdba5r2gckdrk4h15pri0zzslz7zy8qzg5fm18"))
+ (sha256 (base32 "0pmk6gvzi758cy4a1c7qzl8vai5frri6n7wm99b5mh99h3amy6hl"))
(file-name (git-file-name name version))))
(build-system cmake-build-system)
(arguments
(list #:configure-flags
- #~(list "-DWX_GTK3=ON" "-DNO_WEBVIEW=ON"
+ #~(list "-DWX_GTK3=ON" "-DNO_WEBVIEW=ON" "-DBUILD_PK3=ON"
(string-append "-DWITH_WXPATH="
#$(this-package-input "wxwidgets") "/bin")
(string-append "-DwxWidgets_LIBRARIES="
@@ -620,7 +620,7 @@ (define-public slade
sfml
wxwidgets))
(native-inputs
- (list pkg-config which zip))
+ (list pkg-config p7zip which zip))
(home-page "https://slade.mancubus.net")
(synopsis "Doom game data editor")
(description "SLADE3 is a modern editor for Doom-engine based games and